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DIGITAL ART

A few years ago, I decided to leave my Luddite ways behind and accept that computers are our friends, despite the best efforts of every tech specialist on Earth to make them as inaccessible as they could by spouting un-user friendly jargon in every lesson and tutorial. It was with hesitant and wobbly steps that I pushed out into the unknown and  - eventually, after a lot of blood, sweat and tears - learned how to make images on a screen by pushing a mouse around. The packages explored during my tech phase included Poser, Wings 3D and Bryce before I realised that everything those programs did could be done in one program, Blender, cutting out the need to export and import files between applications.

The first batch of images shown here were done with Poser, Wings 3D and Bryce. The latter were done more recently in Blender. I've gone a bit crazy with using Blender to make characters - at some point I'll think of something to do with them.

 

Check back here in a year's time, when I'll enthusiastically explain to you how - thanks to our digital friends - my entire creative process has become even more efficient to the point where I'm not even moving a mouse around to make things happen on screen any more and am instead coughing into a microphone, prompting my AI "assistant" to churn out entire galleries of artwork and post them on every one of my 15 social media accounts. The future is bright, kids!

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