Back to Blender
Updated: Oct 6
As part of the "visualisation" stage of my ant and grasshopper story, I've started bashing out 3d versions of the two main characters using Blender, which is proving to be very intuitive despite my having not used Blender for a while. I've assembled the ant using basic polygons and rigged him in Poser, and it's gone relatively straightforwardly (surprisingly, considering how much blood, sweat and tears rigging in Poser has caused me in the past). That done, I've started on assembling the grasshopper character using the same technique.
Just as my last story was a mash-up of The Tortoise and the Hare and The Good Samaritan, this new story combines The Ant and the Grasshopper and The Prodigal Son. In it, an ordinary worker ant is lured away from his nest by a grasshopper to join a jazz band and realises, too late, that he's made a terrible mistake. The band is going to be comprised of the grasshopper on violin, the ant on drums, a centipede on keyboard and a blow-fly (what else?) on trumpet.
It may be necessary to add six limbs on to each character to make them more insect-like, but that's going to be a pain in the neck to pose.